WORLDS BEYOND EARTH, A NEW HAYDEN PLANETARIUM SPACE SHOW, OPENS JANUARY 21 AT THE AMERICAN MUSEUM OF NATURAL HISTORY

Featuring immersive visualizations of distant worlds, groundbreaking space missions, and breathtaking scenes depicting the evolution of our solar system, the American Museum of Natural History’s new Hayden Planetarium Space Show, Worlds Beyond Earth will open January 21, 2020, using a new planetarium projection system that is the most advanced in the world, and is part of the Museum’s 150th anniversary celebration. Worlds Beyond Earth, narrated by Academy Award winner Lupita Nyong’o, takes viewers on an exhilarating journey that reveals the surprisingly dynamic nature of the worlds that orbit our Sun and the unique conditions that make life on our planet possible.

 

In the past 50 years, humankind’s ability to travel through and study our solar system has increased exponentially with the advent of robotic spacecraft, and we have learned much about our neighboring planets—how they were formed and what they are like today,” said Ellen V. Futter, President of the American Museum of Natural History. “As with our previous, enormously popular Space Shows, Worlds Beyond Earth is a feat of science visualization, built on real data and research, and now dazzlingly showcased through the Hayden Planetarium’s new cutting-edge projection system. We can think of no better way to celebrate the thrilling state of space science today as well as the Museum’s 150th anniversary of bringing the world and the universe to our visitors.”

 

While humans have to yet to walk on another world beyond the Moon, Worlds Beyond Earth celebrates the extraordinary Age of Exploration carried out by our closest proxies, robotic explorers, over the past 50 years. Created by an award-winning team that includes Museum scientists, educators, and science visualization experts, Worlds Beyond Earth is an immersive theater experience based on authentic data from NASA, European Space Agency (ESA), and Japan Aerospace Exploration (JAXA) missions, telescopes, supercomputer simulations, and research conducted at institutions around the globe. Viewers will be taken on an adventure across the solar system, from our Moon and planetary neighbors Mars and Venus to beyond the asteroid belt, where worlds of ice and gas like Saturn and Jupiter host moons revealing active weather, erupting volcanoes, and buried oceans.

 

“Our ability to render these distant worlds is nothing short of astonishing, thanks to past and current space missions and the data they provide,” said Carter Emmart, the Museum’s director of astrovisualization and the director of Worlds Beyond Earth. “We’re not making anything up here. The height, color, and shapes we see come from actual measurements. In the Space Show, you see these beautiful objects as they actually are, to the best of our abilities.”

 

This is the first Hayden Planetarium Space Show that will “land” audience members on other worlds in our solar neighborhood, reconstructing actual events at specific locations, including a landing on the gray, cratered surface of the Moon, which viewers will reach by following an Apollo launch out of Cape Canaveral and the subsequent landing of the Lunar Module “Falcon,” carrying the first Lunar Roving Vehicle; and the liquid methane lakes of Saturn’s moon Titan, an almost Earthlike but extremely cold world 1.4 billion kilometers away, illuminated by ESA’s Huygens probe, launched from NASA’s Cassini spacecraft. Visualizations based on 13 years of data from NASA’s Cassini spacecraft will show viewers Saturn’s impressive, swirling rings as never before: bubbling with moonlets—house-sized baby moons—that form through a process that scientists think may parallel planet formation in the solar system. In addition, audiences will encounter one of Jupiter’s many moons, Io, which is the most volcanically active object in the solar system despite being covered by ice; Europa, another Jupiter moon with more liquid water beneath its icy crust than all of the oceans on Earth; Comet 67P, a frozen object traveling between the inner and outer solar system that the ESA’s Rosetta spacecraft chased for 10 years; and the dry and dusty landscape of Mars, based on high-resolution global maps from NASA’s Mars Reconnaissance Orbiter, Mars Global Surveyor, and ESA’s Mars Express.

 

“I don’t think many people realize just how much we, as the human race, have seen of our solar system,” said Worlds Beyond Earth curator Denton Ebel, a curator in the Museum’s Department of Earth of Planetary Sciences and chair of the Division of Physical Sciences. “But we are out there, via these incredibly complex and successful spacecraft, and what we’re learning about our unique place in it is surprising and also a bit sobering.”

 

For example, as Worlds Beyond Earth audiences will see, NASA’s Magellan mission to Earth’s “twin” planet, Venus, revealed a world that once may have had conditions very similar to our planet’s but today has a surface hot enough to melt lead because of its long-term buildup of greenhouse gases. Sending spacecraft to explore Venus deepened scientists’ understanding of global warming and illuminated that pumping carbon dioxide into our own atmosphere leads to rising temperatures and threatens civilization on Earth. In contrast, our other solar neighbor, Mars, is freezing cold. Exploration reveals that Mars’ once-plentiful water supply and active volcanoes created conditions for life but that they didn’t last long, as demonstrated in a dramatic simulation of Mars’ surface evolution. The Red Planet’s core cooled quickly, causing its magnetic field to decay and allowing most of its atmosphere to be stripped away. What is left is a dry, frozen desert—a “failed Earth.”

 

Unlike Venus and Mars, Earth is surrounded by a strong magnetic field—powered by its hot, churning outer core, which is visualized in Worlds Beyond Earth—that forms a shield that deflects solar wind and protects our atmosphere. Our planet pumps out heat, feeding volcanoes at the surface and helping to sustain this atmosphere with the perfect blend of molecules for life.

 

Worlds Beyond Earth is the first Museum Space Show to take full advantage of the world’s most advanced planetarium projection system, installed last year in the Hayden Planetarium. The first-of-its-kind high dynamic range (HDR) laser system displays the widest color gamut of any planetarium in the world, allowing visitors to experience as never before both the darkness of outer space and the most colorful worlds in our solar system (see release on Hayden Planetarium upgrades).

 

Worlds Beyond Earth is part of the Museum’s 150th anniversary celebration, which officially began in March 2019 and includes a series of events, programs, and exhibitions inspired by the Museum’s legacy of scientific exploration and science education, including the role of the historic Hayden Planetarium in bringing the latest space science to the public. First built in 1935 and named for philanthropist Charles Hayden, the world-famous facility has transported generations of New Yorkers to the edges of the observable universe, revealing mysterious cosmic phenomena and nurturing their curiosity about the magnitude and workings of our universe. The new Space Show is dedicated to the memory of Charles Hayden and opens during the 150th anniversary of the year of his birth (see release on history of the Planetarium).

 

“We are proud to be an ongoing supporter of the Hayden Planetarium at the American Museum of Natural History. Worlds Beyond Earth will continue the Museum’s long legacy of presenting the latest space science to NYC students and the general public.”

 

Worlds Beyond Earth is sponsored by Bank of America.

 

“Bank of America is pleased to sponsor the exciting new space show, Worlds Beyond Earth,” said Anne Walker, NYC President, Bank of America. “As one of the largest corporate supporters of arts and culture programming world-wide, we believe in the power of the arts to help communities thrive, educate, inspire, enrich societies, and create greater cultural understanding.”

 

Worlds Beyond Earth is curated by Denton Ebel, curator in the Museum’s Department of Earth of Planetary Sciences and chair of the Division of Physical Sciences, who specializes in the study of meteorites and cosmochemistry, and directed by Carter Emmart, who, in addition to his work as the Museum’s director of astrovisualization, was one of the original team members of the NASA-funded Digital Universe and OpenSpace projects, which continue to redefine how planetarium theaters present science to the public through immersive data visualization.

 

Worlds Beyond Earth is produced by Vivian Trakinski, who directs the Museum’s science visualization program, and documentary filmmaker Gavin GuerraRosamond Kinzler, senior director of science education, co-director of the Museum’s Master of Arts in Teaching program, and the principal investigator of the OpenSpace project, is the executive producer.

 

The script for Worlds Beyond Earth is written by Natalie Starkey, a geologist who is an author and science communicator. The score is written by Robert Miller, a New York City composer who also wrote the music for four previous Museum Space Shows, and was primarily recorded in Abbey Road Studios in London. It includes a classical guitar segment recorded in New York by musician and former New York Yankees player Bernie Williams.

 

Worlds Beyond Earth is the Hayden Planetarium’s sixth Space Show since the opening in 2000 of the Rose Center for Earth and Space, which premiered the first Space Show, Passport to the Universe, narrated by Tom Hanks, that same year. Previous Space Shows have included The Search for Life: Are We Alone? (2002), narrated by Harrison Ford; Cosmic Collisions (2006), narrated by Robert Redford; Journey to the Stars (2009), narrated by Whoopi Goldberg; and Dark Universe (2013), narrated by Neil deGrasse Tyson, Frederick P. Rose Director of the Hayden Planetarium.

 

Worlds Beyond Earth was created by the American Museum of Natural History,

the Frederick Phineas and Sandra Priest Rose Center for Earth and Space,

and the Hayden Planetarium.

 

Worlds Beyond Earth is dedicated to the memory of Charles Hayden in celebration of the 150th anniversary of his birth and made possible by the generous support of the Charles Hayden Foundation.

Proudly sponsored by Bank of America.

Generously sponsored in loving memory of Wallace Gilroy.

 

OpenSpace is based upon work supported by NASA under award No. NNX16AB93A. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Aeronautics and Space Administration.

3 Famous Lightsaber Duels

The Star Wars saga has often been referred to as a “space western,” however it is the lightsaber duel, rather than the shootouts, that has best captured the imagination of fans. There have been many lightsaber battles over the course of the nine movie saga and everyone has their favorite. Perhaps one of these three famous lightsaber duels is yours.

Obi-Wan Kenobi vs. Anakin Skywalker

One of the great mysteries of the original trilogy was why Anakin Skywalker and Obi-Wan became enemies and how Anakin got the injuries that resulted in him having to wear the iconic Vader suit to stay alive. Obi-Wan and Anakin’s epic duel on the volcanic planet of Mustafar finally answered those questions. The pair fought over a lake of boiling lava until Obi-Wan infamously gained the high ground. When Anakin attempted to leap past Obi-Wan, Obi-Wan cut off one of Anakin’s arms and both his legs, leaving him lying helplessly near the boiling lava. The heat from the lava eventually caught Anakin’s clothing on fire, badly burning him. After lamenting Anakin joining the Sith instead of destroying them, Obi-Wan left Anakin to his fate. Anakin survived long enough for Sidious to rescue him and have him put in the Vader suit.

Qui-Gon Jinn & Obi-Wan Kenobi vs. Darth Maul

In spite of only being the apprentice, Darth Maul was one of the prequel trilogies’ most memorable characters. Darth Maul brought a level of athleticism to the art of lightsaber fighting not previously seen in the saga. Utilizing his double-bladed lightsaber, Darth Maul fought both Jedi, eventually separating the pair, during the climactic battle of “The Phantom Menace.” As John William’s “Duel of the Fates” perfectly scored the battle, Maul killed Qui-Gon and nearly defeated Obi-Wan. However, in an act of desperation, Obi-Wan launched himself over Maul, landing behind him and slicing him cleanly in two with Qui-Gon’s fallen saber.

Yoda vs. Count Dooku

Fans never got to see Yoda take up a lightsaber in the original trilogy. A lightsaber duel would have been hard to pull off with Yoda’s original puppet form. CGI allowed Yoda to have more freedom of movement in “Attack of the Clones,” which made his much-anticipated battle with Count Dooku possible. Yoda made up for his lack of size with dazzling speed and acrobatics and battled Dooku to the point where he gave up and ran away.

These are just a few of the many iconic lightsaber battles that have fueled the imagination of fans and sparked countless debates over the decades. If you’re a fan of the Star Wars saga, chances are you have a favorite.

Rise of Tribes

As a board game, Rise of Tribes is one of the most enjoyable games with fair conflict resolution systems. The game gives you the capability to handle conflict resolution and explore the world of civilization through the gathering of resources in the most strategic manner. While it’s fast and straightforward, the game allows you to plan for the outcome by making the right moves.

How to Play

The Rise of Tribes game is a modular board game design aimed at growing, moving, gathering, and leading various tribe members in prehistoric times. The game board comprises of hexes whereby each hex consists of a particular population limit. When playing the Rise of Tribes, you need to select a specific number of people to manage to trigger or avoid conflict.

A player resolves each of the four actions, namely GROW, MOVE, GATHER and LEAD, by rolling a dice. In each turn, an active player achieves victory by building villages or completing goal cards. This is how a player achieves civilization for his/her tribal faction in the final steps of the game board’s turns.

Setup

An active player should shuffle, arrange, and determine the number of game tiles he/she needs to create a playing area. After defining the spatial tile arrangement, each player should then shuffle the Event tiles deck and place them face down into an area above the game board. Each action should be placed with a configuration of three dices, namely sun, moon, and blank.

Next, each player should choose a faction and select the appropriate colors for playing the pieces. The victory point (VP) of each of the players is set to 0, and all Goal cards placed near their tribe members beneath the players’ playing areas. All the other village tiles and resource chits are put to the side.

To start playing, a start player is selected to place his tribe members. Subsequent players will also be prompted to place a higher number of tribe members than what previous players placed.

Dice Placement

Each player is supposed to tactically roll two dice in turn order and assign each die to a specific action. Each of the four actions a player assigns has three spaces that can accommodate three dices.  The die faces that show when you select an action is what determines the efficiency of any action you choose. So, this is the phase for setting up your turns and those of your opponents.

Taking Action

The game provides you with four actions:

  • Grow: Is for adding tribe members to your playing area.
  • Move: Is for moving your members across your playing area to form presence on various tiles.
  • Gather: This is for gaining resources from the tiles where you have formed a presence.
  • Lead: Is for drawing Goal cards from the deck and placing them onto the “In Progress Goals” area.

The success of your actions largely depends on the dice that was present when you took the action. For example, you can only add two tribe members to your playing area when two moons are present, but the number increases to four members if two suns are present.

This is purely a race game that triggers a lot of tension as you try to figure out whether you should constrain your opponents or score points. Focusing on your own game and forgetting to pay attention to limiting your opponents gives the other player an added advantage. So, being able to strike a balance between the two is what makes the game an exciting, enjoyable challenge.

“Chasing Rainbows: The Road to Oz” at Paper Mill Playhouse

papermill playhouse

We just saw the new play,”Chasing Rainbows: The Road to Oz”, at Paper Mill Playhouse. Continuing until October 27, this world premiere focuses on the early life of Francis Gumm, who became Judy Garland. Best known for her breakout performance as Dorothy in “The Wizard of Oz”, her life and family are brought to life in a musical.

Honestly, I thought it was a bit….well, lets say “light hearted” in it’s presentation. Her mother, well documented as a nightmare stage parent, was portrayed as a little rough but doting. Her father, whom she adored, was also a bit much. His homosexuality was really hammered on, with long, dramatic songs, and quite a few scenes that a fellow theater-goer described as “over the top and self indulgent”- to which I agree. Over indulgent and almost mocking, so light hearted (and even joking) was made of her theater experiences with her mother and different people in the business, such as directors, owner, and other cast members. She had such a rough go in reality, and to present it in this way really seemed to belittle her life and to mock her life and experiences. It seemed very unfair to her, in my opinion. Abuse should not be downplayed as bumbling or nonsensical, her body shaming and resulting dysmorphia and eating disorders barely touched upon and again, very light, drug abuse (which killed her) pushed upon her and encouraged by those that should have been there for her, never mentioned.

NJ theater

The songs were odd and disjointed, nothing really played all the way through or presented in any sort of logical way, with the exception of “All Ma’s Children”, which was both fun and lively, as well as made sense in it’s placement (and was the entire song in one go). In my opinion, it was the best part of the show. Some songs, such as “You Made Me Love You” were done over and over, in bits and pieces, some of which were weird- such as between Judy and her father. Love songs between parent and child, not great.  The music was all over the place and jumbled, we really would have loved some consistency. As well, some more upbeat numbers to fill the 3 hour show.

It just felt like…too much. With her life, her wild, brutal, and interesting life- this was what they came up with, presented? Perhaps they were trying to appeal to the crowd that cult loves “Wizard of OZ”, and indeed there were so many rainbow dresses and purses and ruby glitter shoes in the crowd that night, they did so indeed. But it felt disingenuous to me. It made light of Judy Garland’s life and her suffering, which she sadly had so much of. Light topics likely go over better, but theater goers are overall a deep group, thinkers, and I think they would have gone for a real look at Francis, the woman who became Dorothy (and so much more).

In addition, the play was 3 hours long. It was a long, long play, and we were bored and thankful when it was over. That’s not something you want to aspire to.  So many long staring off into space, slow walking off to the side of the stage, gazing into the abyss while walking at a snails pace to who knows what or why, oh so lengthy dramatic pauses- it just felt overdone. And so, so long.

The cast, however, was extremely talented- the children especially wowed us. As well, all the music used in the show was actually sung by Judy Garland in her life, which was very cool. Some of it was unknown to me, so it was neat seeing some new things brought to life.

More about the show;

Before she burst onto the big screen as Dorothy in The Wizard of Oz, Judy Garland was a young vaudeville trouper named Frances Gumm. In this highly anticipated new musical chronicling Garland’s early career from vaudeville baby to MGM teen star in the making, the road to Oz is paved with adversity. At its heart a story of love between a father and daughter, featuring such legendary songs as “Over the Rainbow,” “You Made Me Love You,” and “Everybody Sing,” Chasing Rainbows is a poignant coming-of-age tale about “the little girl with the big voice,” who went on to become one of the world’s most beloved entertainment icons. The show has already earned praise from Liza Minnelli, who said, “My mother said that her biography is in her music, and now a talented creative team is using that music to tell the story of her early years and her extraordinary rise to fame.”
Chasing Rainbows: The Road to Oz begins performances Thursday, September 26, 2019, and will continue through Sunday, October 27, 2019, at Paper Mill Playhouse (22 Brookside Drive, Millburn, NJ).

Get your tickets at https://papermill.org 

Tech Your Kids Will Really Fall For

 

Now that school is (finally!) back in session, you might be looking for fun ways to keep the kids stimulated and learning but still having fun while at home. We like board games and hiking as much as anybody, but sometimes a little hands-on building and creating goes a long way towards getting your child(ren) interested in something new, or perhaps just learning a little more about their favorite activities and what makes them “go”.

smart toys

If your kids like computers, video games, robots, or construction, Botzees might be the tech for you. This smart toy brings together virtual and hands on play in a way that is both fun and educational. Kids will enjoy playing, and won’t feel like they are having more “ugh, learning” heaped on them.  Botzees, the newest toy from Pai Technology, is a new robotics kit that is meant for kids ages 4 and up. This is a great way to sit with your kids and learn together- I have to admit this is an area my son is far and away better then I typically. It’s fun to learn together, and he loves when he can show me things. With this kit, you and your kid(s) can build, program, and code. There are six pre-designed robots, or you can go all out and create your own.

Once you build your Botzee, it can “be taught to move, drum, dance, make sounds and light up using the free Botzees app. Additionally, the 30 interactive Augmented Reality puzzles will teach even more coding concepts with visual cues.” (as per Pai Technology) It is available for $100 at https://www.pai.technology/botzees and Amazon.

Labo

If you have a child that is into video gaming, there is a new construction toy available that enhances gameplay. Nintendo recently released Nintendo Labo, which is one part game and one part construction toy. According to  Nintendo, they “designed Labo as a way to teach principles of engineering, physics, and basic programming”. You and your child build the kit out of sheets of pre-cut cardboard (thick stuff, not the weak stuff that instantly falls apart on you) and other parts. These you then use with your Nintendo Switch and it’s joy cons, and the creation is what Nintendo is calling a “Toy Con”. You use your “toy con” to interact with software and games.  With the basic Starter Kit, you can build VR Goggles and a Labo Blaster to take on aliens (not my favorite aspect, honestly).  The Blaster Labo Toy-Con can be played with either one or two players. Everything is in VR.  Starter set is $39.99 at https://labo.nintendo.com/kits/

kirby's extra epic yarn

If you are looking for a fun and non-violent game to play with the kids, check out Kirby’s Extra Epic Yarn. Rated “E” for everyone, it’s the latest in the Kirby series.  In this game, Kirby was banished by a baddie into a world where he is made of yarn. While that may seem like a problem, the plus side is that Kirby can transform himself into all sorts of awesome like tanks, UFOs, a dolphin, and more. He gets “power ups” that give him advantages like getting a sword or becoming a tornado. Of course, he still has his classic copying abilities. Collect treasure as you move along the game, and show them off with the “Street Pass” feature, or switch out of story mode into “Devilish Mode” to try to earn even more. There are also two minigames that feature Meta Knight and King Dedede.  Available for $39.99 at https://www.nintendo.com

 

APPLE STORES INTRODUCE NEW AUGMENTED REALITY CODING ROBOT FOR KIDS

Looking for a smart toy that brings virtual and hands on play together in a fun and educational way – one that sets it apart from the rest?

Introducing Botzees, the latest and greatest from Pai Technology, innovators that excel in pairing children’s growth through all stages with technology, science, and art to strengthen imagination, problem-solving, critical thinking, and healthy lifestyles.

Botzees is a new robotics kit for kids ages 4 and up that combines creativity, construction, and coding, all in one. Kids can build, program and code six different pre-designed robots or choose to create their own with the specially designed blocks that come with the kit.

Once built, Botzees can be taught to move, drum, dance, make sounds and light up using the free Botzees app. The kit’s 130 gender neutral, uniquely shaped, easy-to-grip blocks with rounded edges will inspire kids’ imagination with tactile, tangible hands-on learning. Additionally, the 30 interactive Augmented Reality puzzles will teach even more coding concepts with visual cues.

“We are tremendously excited to introduce a new way for younger children to enjoy the experience and benefits of coding,” said Amy Braun, Pai Technology’s Head of US Marketing and Communications. “Screen time is beneficial if used appropriately and we are happy to provide positive and physical STEM-focused products that do just that.”

Winner of the prestigious Seal of Approval from The National Parenting Center, Botzees is available now for $99.99 in Apple Stores and Amazon. To learn more visit pai.technology/botzees.

The most important thing to be sure of is that your device is compatible. Compatible devices are attached. Then:

  1. Update to the latest software on your device (be sure it is android 8.0 or iOS 12)
  2. Close any other apps open on your device
  3. If you are using an android device you will need to download the AR core app
  4. Download the Botzees app

You should follow the instructions on the slip and can download the manual at www.pai.technology/botzeesmanual

Pai Technology combines the latest advancements in technology and research to make familyfriendly educational products. We are innovators that excel in pairing children’s growth through all stages with technology, science, and art to strengthen imagination, problem solving, critical thinking, and healthy lifestyles. Our products are innovative, creative, safe, and above all, fun! Learn more at www.pai.technology .

Paper Mill’s “Half Time” Announces Cast Recording and Pre Order

FEATURING PAPER MILL PLAYHOUSE’S STAR-STUDDED LINEUP OF BROADWAY LEGENDS INCLUDING NEW TONY AWARD WINNER ANDRÉ DE SHIELDS, TONY AWARD WINNERS LILLIAS WHITE & DONNA MCKECHNIE PLUS A FINAL PERFORMANCE FROM THE LATE GEORGIA ENGEL.

Paper Mill Playhouse (Mark S. Hoebee-Producing Artistic Director, Michael Stotts- Managing Director), recipient of the Regional Theatre Tony Award, along with Sony Masterworks Broadway announces the July 19th release of HALF TIME (ORIGINAL CAST RECORDING), with music by Matthew Sklar, lyrics by Nell Benjamin and additional music by Marvin Hamlisch and Ester Dean.  Available for preorder now, the album features music from the Bob Martin and Chad Beguelin-written musical, which made its 2018 debut at Paper Mill Playhouse and tells the uplifting true story of ten New Jersey seniors with extraordinary dreams.

The Half-Time (Original Cast Recording) features some of the last songs written by Pulitzer Prize and Tony Award-winning composer Marvin Hamlisch, who passed away during the show’s early gestation.  The album also features a who’s who of Broadway talent, including five-time Emmy Award-nominated actress Georgia Engel (The Mary Tyler Moore Show, Everybody Loves Raymond), Tony and Emmy Award winner Lillias White (The Life, Sesame Street), Tony and Drama Desk Award winner Donna McKechnie (A Chorus Line) and Emmy Award winner André De Sheilds (The Wiz), who most recently won a Tony for his role in Hadestown.  The Original Cast Recording is dedicated to the memory of Georgia Engel.

Based on the motion picture Gotta Dance, directed, written and produced by Dori Bernstein, Half Time tells the incredible true story of ten determined dreamers who audition to dance at half time for a major basketball team., inspired by the true story of the Brooklyn Nets NETSational dance team. They have three things in common: they love to dance, they have something to prove, and they are all over 60. Only after making the cut do they learn they won’t be dancing tap, salsa or swing—instead, they will bring down the house with a style that is entirely new to them: hip-hop. Take the uplifting journey with these dreamers—and the young coaches who inspire them along the way—as they battle self-doubt, stereotypes and even each other for a chance to bust a move at center court in front of 20,000 screaming fans. Together they remind us that in life, when the odds are stacked against you and the challenges seem too great to overcome, it’s not the end of the game—it’s Half Time.

HALF-TIME (ORIGINAL CAST RECORDING) – TRACK LISTING

  1. A Number – Company
  2. Who Wants to See That? – Haven Burton and Company
  3. Princess – Lillias White and Nkeki Obi-Melekwe
  4. Follow Me to the Party – Donna McKechnie, Kathryn Kendall, Lori Tan Chinn, Lillias White, Nancy Ticotin, Lenora Nemetz, Kay Walbye, André De Shields
  5. Dorothy/Dottie – Georgia Engel, Garrett Turner, Valton Jackson
  6. The Prince of Swing/There You Are – André De Shields, Mary Claire King, Nkeki Obi-Melekwe
  7. Swagger – Haven Burton, Nkeki Obi-Melekwe, Mary Claire King, Georgia Engel and Company
  8. The Waters Rise – Lori Tan Chinn
  9. They All Get to See That – Haven Burton
  10. Princess (Reprise) – Lillias White, Nkeki Obi-Melekwe, Garrett Turner
  11. ¿Como No? – Nancy Ticotin and Company
  12. The Prince of Swing (Reprise) – Georgia Engel and André De Shields
  13. Too Old for This – Donna McKechnie
  14. New Point of View – Company
  15. Gotta Get Up – Haven Burton, Lillias White, Georgia Engel and Company
  16. Time Machine (Bonus Track) – Donna McKechnie

ABOUT SONY MUSIC MASTERWORKS

Sony Music Masterworks comprises the imprints Masterworks, Sony Classical, OKeh, Portrait and Masterworks Broadway. Our artists range from icons to newly developing talents in classical, crossover and adult alternative music, plus new and legendary jazz artists. Our vast catalog of musical theater recordings features classic shows and original cast albums of today’s Broadway hits, including Harry Potter and the Cursed Child, The Prom, SpongeBob SquarePants, Hello, Dolly! (starring Bette Midler), Groundhog Day, Charlie and the Chocolate Factory, On Your Feet!, Kinky Boots, Once, If/Then and An American in Paris.

HALF TIME is produced by Dori Berinstein and Bill Damaschke.

 

Blockchain and Independent Films

With the advent of the internet, independent film companies have come about readily, and this does not seem to be changing. Now, more than ever, the ability to make an independent film is accessible to pretty much any individual with a screen. Before this period, making films was reserved for big studios that were given massive budgets. Movies from these large studios are still responsible for the majority of the revenue earned in this industry, but independent films are beginning to make some noise. Film producers such as Heather Parry have seen this industry over the years, and it continues to evolve as time continues. Independent filmmakers have turned to solutions such as blockchains to receive proper forms of compensation.

Providing Faster Revenue Channels

Traditionally, there are a lot of channels independent film companies must go through before they receive compensation. Companies of this nature regularly receive publishing deals from bigger studios and are often the last entity to receive payment. With the introduction of Blockchain technology, this would no longer be the case. Independent film companies would receive more direct revenues, and these filmmakers would earn more money as a result. Since these individuals are responsible for the overall creative process that reaches the audience, they should receive compensation as quickly as the more prominent entities or even faster if possible.

Reaching Target Market Faster

Since consumers have an endless amount of options to choose from when it comes to visual entertainment, consumers often look toward independent companies to find new offerings. At this time, there appear to be a lot of remakes and sequels in the film industry. While these films are often engaging and draw large crowds, innovation in this space is happening in the independent film sector. With Blockchain technology, independent filmmakers can reach target audiences directly through partial ownership programs. With crowdfunding becoming a big part of the gig economy, many consumers look for avenues that can assist independent artists and filmmakers. As a partial owner, the consumer will become a part of the process and will recoup an investment in real-time once the film begins to make money.

At this time, you no longer have to go through more prominent channels for any form of entertainment. Films of all kinds are released each day from across the world, and this will only continue. For those who have a keen interest in the film industry, this is an incredibly exciting time for independent filmmakers. It is only a matter of time until Blockchain technology becomes integrated into this space.